The simplest of the auto-turrets, not requiring electricity or components from mini-bunkers to be constructed. Loaded with 12x70, holds 300 rounds max.
Fires at enemy players when they walk into the killzone. Shoots 10 pellets, each doing 10 damage with no armor penetration value, so will likely not kill a player in one shot.
These turrets have a small killzone, and react a bit slowly, so its not uncommon for them to miss. To counteract this, place the turrets in long hallways.
Relatively low health, at only 50HP.